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<title>Thieves-Guild.Net - Your portal to everything Neverwinter&#33;</title>
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<title>Tony K&#39;s Companion and Monster AI</title>
<guid isPermaLink='false'> Thu, 21 Aug 2008 15:13:29 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=149</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=149</link>
<pubDate>Thu, 21 Aug 2008 15:13:29 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Version 1.11 has arrivedRequires NWN2 patch 1.13. This is a hak to improve the decision making of your companions and the monsters you combat. It is designed to work with the official campaign and with single and multiplayer modules. It is the successor to the NWVault NWN Hall of Fame hakpak Henchman Inventory & Battle AI. The following features are included: 1) All creatures, both friends and foes, will make more intelligent choices about weapon switching, spellcasting, targeting, healing, feat/skill usage, dual wielding, and summoning during combat. 2) Companions will be more useful outside combat. You will be able to ask them to pick up items for you, open locks, recover traps, and cast infinite buff spells automatically for you if they have the appropriate spells or skills. 3) More behavior settings in order to guide actions of companions and associates. 4) Spellcasting companions will not waste their spells on weak enemies. 5) Companions will use or better use thieves&#39; tools, healing kits, and certain non-equippable magical items such as wands. 6) Spontaneous casting of clerical cure and inflict wounds spells. 7) AI is scaled based on the creature’s intelligence. Very low intelligence creatures only attack closest target, high intelligence creatures find and exploit enemies’ weaknesses. The AI will not cast inappropriate spells against a target that is immune to them, including elemental immunities like fire. 8) Summoned associates remember their behavior settings between summons. 9) Companions can be asked to buff or heal you, themselves, or the whole party outside of combat. 10) Summoned creatures can scout looking for enemies first in order to soak up damage. 11) Companions can be set up to follow or guard something other than the currently controlled character. Associates can be set up to follow or guard something besides just their master.</description>
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<title>Patch 1.13.1407</title>
<guid isPermaLink='false'> Sun, 17 Aug 2008 07:20:53 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=164</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=164</link>
<pubDate>Sun, 17 Aug 2008 07:20:53 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Patch Notes for Patch 1.13</description>
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<title>nwn2_pcx1_english_from1131407_to1131409.zip</title>
<guid isPermaLink='false'> Tue, 12 Aug 2008 18:32:13 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=163</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=163</link>
<pubDate>Tue, 12 Aug 2008 18:32:13 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Patch 1.13 hotfix for NWN2 + MotB</description>
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<title>Captured Spell Books by Lance Botelle</title>
<guid isPermaLink='false'> Tue, 12 Aug 2008 13:06:35 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=153</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=153</link>
<pubDate>Tue, 12 Aug 2008 13:06:35 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Captured Spell Books allows a builder to add spell books to their modules that can be found and copied by PC&#39;s.A number of global parameters can be set to ensure a good selection of books with varying spells of different levels can be made. Alternatively, a default book setting serves well.The demo module also includes a DM Tool to allow a DM to alter spell book parameters and create random spell books on the fly.Installation:Put LBSpellBooks.mod in the modules directoryPut the XML files in the uicustom directory (or a subdirectory)Put the readbook.hak file into the hak directory</description>
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<title>nwn2_pcx1_english_from1121295_to1131407</title>
<guid isPermaLink='false'> Tue, 12 Aug 2008 12:47:39 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=162</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=162</link>
<pubDate>Tue, 12 Aug 2008 12:47:39 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Patch 1.13 for NWN2 + MotB</description>
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<title>nwn2_pc_english_from1121295_to1131407.zip</title>
<guid isPermaLink='false'> Tue, 12 Aug 2008 12:38:12 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=161</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=161</link>
<pubDate>Tue, 12 Aug 2008 12:38:12 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Patch 1.13 NWN2 OC only</description>
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<title>Portrait pack 7</title>
<guid isPermaLink='false'> Fri, 08 Aug 2008 16:11:27 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=160</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=160</link>
<pubDate>Fri, 08 Aug 2008 16:11:27 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>20 custom portraits for use in NWN2 - 10 females - 10 malesClasses:   - 4 monks (3 female, 1 male) - 1 warlock (male) - 2 rangers (1 female, 1 male) - 1 barbarian (female) - 1 kensai (weapon master - male)  - several can be used in multiple classesRaces:  - 2 drow - 2 elves - 1 gnome - 1 really nasty ogre - 1 minotaur  - rest are human</description>
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<title>Portrait Pack 6</title>
<guid isPermaLink='false'> Fri, 08 Aug 2008 15:59:11 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=159</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=159</link>
<pubDate>Fri, 08 Aug 2008 15:59:11 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>20 custom portraits for use in NWN2 - 14 females - 6 maleClasses: 1 monk, 3 wizards, 4 fighters and 3 clerics but most can be used for any classRaces: mostly humans, 4 elves, 1 halfling and 1 gith</description>
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<title>Readme v3</title>
<guid isPermaLink='false'> Tue, 05 Aug 2008 13:25:55 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=158</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=158</link>
<pubDate>Tue, 05 Aug 2008 13:25:55 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Latest version of the readme file for the custom portrait packs - Corrects the installation instructions - expands the list of artist credits - adds details on packs 5 and 6last update august 5, 2008</description>
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<title>Portrait Pack 5</title>
<guid isPermaLink='false'> Tue, 22 Jul 2008 16:39:51 GMT@ http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=155</guid>
<link>http://www.thieves-guild.net/index.php?ind=downloads&amp;op=entry_view&amp;iden=155</link>
<pubDate>Tue, 22 Jul 2008 16:39:51 GMT</pubDate>
<author>epirote@hotmail.com (Epirote)</author>
<description>Another 20 custom portraits for use in NWN2 - 15 female - 3 male - 1 female succubus - 1 female tieflingClasses: - 5 fighters (4 female, 1 male) - 1 rogue (male)  - 1 swashbuckler (male) - 1 barbarian/fighter (female) - 2 wizards / warlocks / sorceror (female) - 1 cleric (female) - the others can be multiple classes</description>
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