Neverwinter Nights 2 Thieves-Guild.Net
Last Shout - Posted by: cal1s - Thursday, 10 May 2012 01:57
thnx
Treants

Treants

Treants combine features of trees and humans. They are peaceful by nature but deadly when angered. They hate evil and the unrestrained use of fire, considering themselves guardians of the trees. A treant is about 30 ft. tall, with a 'trunk' about two feet in diameter. It weighs about 4,500 pounds.

creature

Huge plant

Initiative: -1

Speed: 30ft.

Armor class: 20(-2 size, -1 Dex, +13 natural) touch 7

Base attack/Grapple: +5/+22

Attack: Slam +12 melee (2d6+9)

Full attack: 2 Slams +12 melee(2d6+9)

Space/Reach: 15ft./15ft.

Special attacks: Animate trees, double damage against objects, trample 2d6+15

Special qualities: Damage reduction 10/slashing, low light vision, plant traits, vulnurability to fire

Saves: Fort +10, Ref +1, Will +7

Abilities: Str 29, Dex 8, Con 21, Int 12, Wis 16, Cha 12

Skills: Diplomacy +3, hide -9, intimidate +6, knowledge(nature) +6, listen +8, sense motive +8, spot +8, survival +8, (+10 aboveground)

Feats: Improved sunder, iron will, power attack

Environment: Temperate forests

Organization: Solitary or grove (4-7)

Challenge rating: 8

Treasure: Standard

Alignment: Usually neutral good

Advancement: 8-16 HD (huge), 17-21 HD (gargantuan)

Level adjustment: +5

 


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