Neverwinter Nights 2 Thieves-Guild.Net
Last Shout - Posted by: cal1s - Thursday, 10 May 2012 01:57
thnx
Crafting - Spell list

Crafting Spell List


crafting spell


  • Banishment (Cleric 6, Wizard 7) - (Fortified Armor -Immune to Critical Hits and Sneak Attack Armor)
  • Barkskin (Druid/Ranger 2) - (Amulets of Natural Armor)
  • Bear's Endurance (Cleric/Druid/Ranger/Wizard 2) - (Boots of Striding)
  • Bull's Strength (Bard/Cleric/Druid/Paladin/Wizard 2) -(Belts of Giant Strength)
  • Call Lightning (Druid 3) - (+1d6 Electrical Damage)
  • Cat's Grace (Bard/Druid/Ranger/Wizard 2) - (Belts of Agility)
  • Cure Critical Wounds (Bard/Cleric 4, Druid 5) - (+2d6 Vs Evil)
  • Darkness (Bard/Cleric/Wizard 2) - (Infernal Focus)
  • Death Ward (Cleric/Paladin 4, Druid 5) - (Scarab of Greater Protection)
  • Displacement (Bard/Wizard 3) - (Cloak of Displacement)
  • Eagle's Splendor (Bard/Cleric/Paladin/Wizard 2) - (Nymph Cloaks)
  • Enervation - (Wizard 4) - (Weapons of life stealing)
  • Fireball - (Wizard 3) - (+1d6 Fire Damage)
  • Flame Strike - (Druid 4, Cleric 5) - (+1d6 Fire Damage)
  • Fox's Cunning - (Bard/Cleric/Wizard 2) - (Headbands of Intellect & Ring’s of wizardry)
  • Haste - (Bard/Wizard 3) - (Quick Armor and weapons of speed)
  • Ice Storm (Druid/Wizard 4, Bard 6) - (+1d6 Cold Damage)
  • Inflict Critical Wounds (Cleric 4) - (+2d6 Damage Vs Lawful, Chaotic or Good)
  • Invisibility (Bard/Wizard 2) - (Shadow Armors & Cloaks of Elvenkind)
  • Keen Edge (Wizard 3) - (Scabbard of Keen Edges)
  • Light (Bard/Cleric/Druid/Wizard 0) - (+1 to +5 Enchantment for weapons, armor and shields; +2d6 vs Beasts)
  • Lightning Bolt (Wizard 3) - (+1d6 Electrical Damage)
  • Mage Armor (Wizard*/Sorceror 1) - (Armor of Arrow Deflection, Bracer’s of Armor, Weapons of defense, Robe of the Archmagi, Brooch of Shielding)
  • Melf's Acid Arrow (Wizard 2*) - (+1d6 Acid Damage)
  • Neutralize Poison (Druid/Ranger 3, Bard/Cleric/Paladin 4) - (amulet of Health)
  • Owl's Wisdom (Bard/Cleric/Druid/Paladin/Ranger/Wizard 2) - (Medallion of Thought, Periapts of Wisdom, Ring of Divine Power)
  • Poison (Druid 3, Cleric 4) - (Poison Weapon DC14 1d2 Con Damage)
  • Remove Disease (Cleric/Druid/Ranger 3) - (Amulet of Health)
  • Resist Energy (Ranger 1, Cleric/Druid/Paladin/Wizard 2) - (Armors of Elemental Resistance)
  • Resistance (Bard/Cleric/Druid/Wizard 0, Paladin 1) - (Cloaks of Resistance, Luck Weapons)
  • Silence (Bard/Cleric 2) - (Silent Armor & Boots of Elvenkind)
  • Shield of Faith (Cleric 1) - (Weapons of defense)
  • Spell Resistance (Cleric/Druid 5) (Spell Resistance armor)
  • Stoneskin (Druid/Wizard 4) - (10/Magic Armor)
  • True Seeing (Cleric 5, Wizard 6, Druid 7) - (Gem of Seeing)
  • Undeath to Death (Cleric/Wizard 6) - (Weapons of Disruption)


*Conjuration spell - Sand can't cast


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