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Here's the intro: "The road stretches out before you, and your next destination beckons. Along the way is a small village called Riverstop that will provide a good break from the weary journey. If you keep your eyes open, there may be a chance to make some gold. If you're lucky, you might just live to spend it…"
This module was designed as a starter adventure for new DMs and is intended to be a companion to the DM 101 for NWN2 tutorial module released by the DMFI. However, it can be run equally well by experienced DMs and players.
It is meant to stand alone, or can be a side quest for a larger campaign. The players begin on a journey and stay the night at a small hamlet, Riverstop, that needs their help. Ideally it can be dropped into any environment and any campaign. The only real reference to the Forgotten Realms is the statue of Chauntea in the center of the town.
The module is designed for low-level characters (between levels 1 and 4). Depending on DM and player actions, it should provide 2 to 3 levels of game play. A party with a DM should expect somewhere between 6 to 10 hours of play, but a DM testing this should be able to complete it in under 3 hours.
Thanks to all who made this possible. Everyone here on the boards, the nwcitadel. A special thanks to Carlo and the DMFI team as well as Maximus.
The Academy for Modding Excellence has announced the finalists for the 2007 Golden Dragon Awards for Neverwinter Nights 1 and 2.
Watch the nominations videos 'live' or check out the nominations page for NWN or NWN2 at AME.
Awards are given out annually to community works for both NWN and NWN2, including a range of module awards, such as Best Roleplaying and Best Action, right through to Custom Content such as Best Music, and special Recognition Awards.
You can find out more about the Academy for Modding Excellence here.
From what I see, as I haven't yet played it through, it is not only well received, but praiseworthy according to the people that have. You don't get free content like this every day people, Rate this module add on and let Wayne know your thoughts on the work over there on NwNvault.
Thieves-Guild.Net was invited to California to meet Ossian Studios, the company behind the first adventure pack for Neverwinter Nights 2 called "Mysteries of Westgate". Here is our sneak peek kicking off:
I was fortunate enough to be invited to the Neverwinter Nights 2: Mysteries of Westgate press event in Los Angeles on May 8th. Alan Miranda and Russ Davis (Tiberius) from Ossian Studios were on hand to talk about Atari’s first Neverwinter Nights Adventure Pack, Mysteries of Westgate After a short overview of the game from Alan and Russ, we actually had a chance to play the game for a couple or three hours. More than enough time to get hooked and not enough time to finish the game. *sigh*
Thieves' Guild is very pleased to announce that NWN2 Mods has chosen us as their official partner. Effective immediately, Thieves' Guild will now offer all of the NWN2 Mod pre-fab content in an exclusive dedicated section devoted to the incredible work produced by Mike Wiemholt.
This section includes full page descriptions of the pre-fab areas (that we have tried to faithfully reproduce from the NWN2 Mod site) in addition to screenshots of the areas as well as links to the NWN2 Mod forums . We are extemely proud that Mike has chosen us as his official partner in offering this fantastic content to the NWN2 modding community.
MILWAUKEE - Gary Gygax, who co-created the game Dungeons & Dragons and helped start the role-playing phenomenon, died Tuesday morning at his home in Lake Geneva. He was 69.
He had been suffering from health problems for several years, including an abdominal aneurysm, said his wife, Gail Gygax.
Gygax and co-creator Dave Arneson developed the fantasy role-playing game in 1974. It became one of the best-selling games ever and influenced video games, books and movies.
Gygax' wife said he always enjoyed hearing from the game's legion of devoted fans about how Dungeons & Dragons influenced their lives. Many would stop by the family's home in Lake Geneva, which is about 55 miles southwest of Milwaukee, she said.
"It really meant a lot to him to hear from people from over the years about how he helped them become a doctor, a lawyer, a policeman, what he gave them," Gail Gygax said. "He really enjoyed that."
Dungeons & Dragons players create fictional characters for themselves and describe their adventures with the help of complicated rules and unusually shaped dice.
The quintessential geek pastime, it spawned a wealth of copycat games and later inspired a whole genre of computer games that are still growing in popularity.
Gygax had been in declining health for several years but as recently as January he hosted weekly games of Dungeons & Dragons at their home, Gail Gygax said.
Funeral arrangements are pending. In addition to his wife, Gygax is survived by six children.