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Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)
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Old 01.12.10
FrontierAdmin1 Offline
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Default Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)

The Frontier Reborn is drawing to a close.

The remainder of the staff, along with veteran PW staff members from Haze and elsewhere are making a new Dark Ages persistent world set in semi-historical 6th century Britain. The name will be Legacy: Dark Age of Britain.

The setting will strive to be low magic/fantasy (humans and changelings only) with suitably lower levels of equipment and magic. The themes will be the rise of Arthur and the struggle to unite Britain (or keep it divided) in the face of mass Saxon invasion/migrations, the clash between the new christian god and the old faiths, and each player's 'Legacy' (i.e. standing) in the world.

It will thus be an RP focused server, with the exception that XP will be freely available via static quests and monster killing. XP will not be dolled out by DM's at all (the hope is to free character level progression from DM reliance entirely). Instead, DM's will focus on a custom reputation system built for the pw, called Legacy Points.

Legacy Points affect the pc's standing in the world, his/her rights, and the way it reacts to the pc. Players may choose to start as either a human or a changeling (sickly feyborn or fiendborn halfbreeds exchanged for healthy human babies). If one selects a human, your pc will start out with a Vagabond, Barbarian, Serf, Middle Class, or Peerage Legacy. Each starting Legacy has attending pros and cons.

We have 4 scripters, 4 builders, 2 webdevs and a total of 13 staff currently working on the project. We could use additional builders interested in doing one off discrete area building/pre-fab repurposing. We of course always welcome new members of the team however they wish to contribute.

For a glimpse at the development, take a look here: http://legacypw.blogspot.com or email me at DM_Troy@mail.com.

Thanks.
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Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)
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Old 06.17.10
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Default Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)

What a difference five months makes....

Legacy: Dark Age of Britain is entering its build up towards launch phase. With our core systems all in testing phase and our areas built, we need but only setup spawns and quests before we'll be ready to launch.

Take a look at http://legacydarkage.com. It's a nwn2 pw set in 6th century Wales. The primary starting town is Caerleon (known to the Romans as Isca). The world is a grittier telling of the classic Arthurian Britain. That said, the world will be player driven. It is a dark time for Britain. The saxon hordes dominate most of the country, the High King Uther the Pendragon is dead, Arthur is just a boy being used as a pawn by the remaining squabbling Briton lords for power. The players will shape what becomes of Wales - the last bastion of free Britons.

The server will explore the following issues: the clash between the new Roman spread religion of Christianity and the ancient Briton pagan faith, the clash with the invading Saxon hordes who have already claimed most of eastern Britain, and a focus on celtic and welsh mythological creatures and tales.

The server has been built over the past six months by a team of pw veterans, all of whom have either dm'd, admin'd, scripted, or built (or all of the above) for previous successful nwn2 pw's in the past (The Frontier, Age of Talernon, Elements of Aesyr, The Forgotten Realms). As a result, the area design is second to none, with the gorgeous dark age world of sub-Roman Britain rendered in all its glory. (Take a look at http://legacypw.blogspot.com for a view of some of our areas). Stonehenge, Caerleon, Brecon, Powys, Ceredigion - all this and more.

We have a complete suite of custom content:

A custom spontaneous casting based magic system with a custom UI. Spellcasters must 'learn' new spells (not just get them on levelup) by exploring the world and researching them. This system also allows us to build areas of power. Christian priests will face penalties when in the presence of a stone circle or the great stone henge, druids will find their power waning when they are within the holy grounds of a Christian graveyard. Because our magic system uses spell points, we also can adjust freely how many points it costs to cast any given spell.

We have a custom armor system based on damage resistance percentages instead of AC. Armor weight also caused movement speed reductions and dexterity penalties.

We have a weapon and armor degradation system - players must work to maintain their equipment.

We have custom combat animations, modes, and finishing moves. Similar to dragon age, warriors will now shield bash, minstrels will have multiple powers (instead of being second rate casters like bards) and passive and active abilities, rogues will gain armor bypassing attacks, and berserkers will be able to cleave a man in two.

We have a Storm of Zehir styled overland map travel system.

We have a custom level system. Players start at level 2 and progress normally to level 8. After that, instead of progressing to level 9 and up (and in so doing creating an inexorable power gap between veterans and new players), players instead gain a new feat every 5000 xp. With the addition of the several custom combat feats mentioned above, this makes for a balanced player base.

Finally, we have a custom fealty, holdings, and 'legacy' reputation system. Players will be able to recommend other players for reputation gains based on their roleplaying, making rp important and rewardable regardless of whether a DM witnesses it. Legacy points will unlock custom prestige classes for players, allow them to becomes lords of land holdings (mines, camps, farms, etc.) and gain access to legendary items and spells. This, in combination with the e8 system, assures no two level 8 characters will ever be the same. It also assures that the most powerful player on the server is not the person who spends the most time on it, but rather the most daring and creative roleplayers.

Tired of faerun? tired of the blood war? Tired of elves? Sick of running plots about goblins and orcs and kobolds? We have Knockers, Afancs, Morgens, stags, green knights, changelings, Fomorians(giants), and Pwca. Gone are the faerun gods. In place is the christian god, the pagan gods of the Britons, Picts, Gaels, Franks, Angles, Jutes, and Saxons. Irish mythology, the Tuatha de Danaan.

Tired of inexorable power gaps that reward either grinders, dm pets, or those players who've been around the longest? We have systems to reward the quality of roleplay, not quantity.

We need experienced DM's eager to explore the new possibilities of a non-faerun based pw set in *the* original fantasy world: Arthurian Britain. We have builders to make quests, what we need are inspired storytellers to give quests heart and, once launch comes, to serve the player base's needs.

Thanks for reading, we hope you stop by, and we hope DM's looking for something other than the standard NWN2 PW step up and help us out. The nwn2 pw scene is certainly not as vibrant as it once was. We hope Legacy will help restore a bit of that vibrance, and demonstrate to the community that there is still quality content being made for our precious little roleplaying corner of the gaming universe.
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Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)
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Old 09.09.11
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Default Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)

This is the first and only time I have ever played an online role playing game like this, and I must say, that I am very, very pleased with Legacy!

Everyone I have met and interacted with has been a great joy both in game and out of game, like on the forums and in the irc.

This is a very enjoyable place to play where you can be assured of nice, experienced and helpful players.

Legacy has a staff that is dedicated towards keeping a faithful adaption to their vision of this world, and who make themselves available to assist players in their goals.

I would strongly recommend this world to anyone.

Please be aware, however, that initially it may seem somewhat offputting for a new player because the existing player base is a pretty close knit community I believe, and players may not know where to go, what to do or how to get started.

Solution: ask, ask,ask and ASK! I think just about everyone would be happy to assist or answer questions, be they a dm or another player!
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Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)
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Old 11.04.11
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Default Re: Legacy: Dark Age Of Britain - (Arthurian PW looking for project members)

Hey all,

I'm admin at Legacy: Dark Age of Britain. We've been around nearly a year now, and to celebrate we're refining and rebuilding much of our core mechanics. We're moving toward an even more dragon-age influenced class design, with 3 base classes (rogue/warrior/adept) that then have further progressions. NWN2 spells and our current custom 'spell points' system will be thrown out the window. Instead spells will all be feats with individual and global cooldown timers (ala Dragon Age), with basic cantrips serving as a constant basic caster's attack.

In terms of our starting backgrounds, we'll also be revising our approach to them to better suit our revised Legacy Points reputational/rewards system. Where once there was one singular LP Score, now each player will gain and lose legacy points in four categorie (Mighty/Cunning/Righteous/Charistmatic), the goal being for DM's to better be able to appropriately award more varying character concepts and better tailor those rewards to the characters' actual nature/accomplishments.

Further, we're increasing the scope of our game world through the design and implementation of a new overland map. To date, the server has been set in Gwent (around modern day Newport [i.e. Caerleon]). With the server's plots having progressed the past year, we will be building a new overland map to increase the scope of the game world to focus on all of Wales as well as Western-Middle England (i.e. the Anglo-Saxon occupied territories of the world).

Finally, we're going to continue to roll out more quality Dungeon areas akin to our Donat dungeon. With multiple connected areas, quests, and dynamic enemy types.

As you can imagine, these endeavors require a lot of love and builder time. I'm making this post in the hopes of finding a quality and professional builder who is interested in joining our team. Feel free to logon to the server and check out our areas and systems. I think you'll find that our standards for area design and our dedication to a low-fantasy serious RP setting are second to none. You can also check out the comments on the vault reviewing the persistent world (it was, last I checked, the highest rated PW on the vault).

Persons interested must be willing to take on projects and complete them in a timely fashion, and accept and implement requested changes/critiques. You will be working alongside the server admin (me), our build and script leader (psionic-entity) and our other builders. If you are interested in taking on a leadership role, we are willing to discuss how to revise our organizational setup to accomodate your level of involvement.

Thank you for your time.

- Troy

http://legacydarkage.com
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