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elementluck
11.21.06, 14:54
My Monk/RDD Build (Bold are levels taken already):
---
Level 1: Monk (1)
Level 2: Monk (2)
Level 3: Monk (3)
Level 4: Monk (4)
Level 5: Monk (5)
Level 6: Monk (6)
Level 7: Monk (7)
Level 8: Monk (8)
Level 9: Monk (9)
Level 10: Sorcerer (1)
Level 11: RDD (1)
Level 12: RDD (2)
Level 13: RDD (3)
Level 14: RDD (4)
Level 15: RDD (5)
Level 16: RDD (6)
Level 17: RDD (7)
Level 18: RDD (8)
Level 19: RDD (9)
Level 20: RDD (10)
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I have done the debug mode, give xp deal and levelled this build to 20 already...seems like a pretty good one, but I have yet to fight with it vs. high-level creatures.

Any thoughts on how it will fare in OC?

PvP Possibilities?

I'm thinking for the Sorcerer level 1 spells I will take "Enlarge Person" and "True Strike". Is "Mage Armor" better than either of those? Also, I'm going to go with the Rabbit familar, familiar's aren't a big deal tho.


Thanks for any feedback. :)

cal1s
11.21.06, 15:10
what about stoneskin spell?

besides, looks pretty interesting :)

elementluck
11.21.06, 15:55
stoneskin is a level 4 spell i think. :)

arathalion
11.24.06, 20:13
get shield, its like mage armor but it shields you against magic missiles,
mage armor is touch whilst shield is self. i think that the armor granted is different.

but yeah, shield + magic missile.

PhelanKA
11.26.06, 11:04
I played a similiar build to this in NWN1. It was alot of fun, but it still doesn't hold a candle to a pure monk, IMO.

SunChilde
11.26.06, 12:46
k - sorceror 1st level spell mage armour lasts 1 hour / lvl and shield last one minute or one round / level. The armour bonus doesn't stack. True strike wouldn't help. It only effects one attack - there would be no benefit to take a round to make your character definitely hit the next round. Enlarge person definitely if you can. Wouldn't your monk be using bracers of armour though? Because that doesn't stack with Mage armour or Shield (they both add Armour AC bonus)

btw - why monk Dragon disciple? This works well in an epic campaign where you can max out fist damage - but for a twenty level max character a fighter/RDD will be much more effective because of his damage not taking any penalties - an axe always deals axe damage - whereas your fists will only be dealing 1d8 and your flurry of blows will be ineffective. Not the best build I'd say - but that's my 2c