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Firebrand Issue [Archive] - Thieves-Guild.Net - Your Portal to everything Neverwinter!

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MacTowas
11.20.06, 11:31
I've been playing as a wizard through the game and, as far as i can see, the spell Firebrand is unchanged from NWN1. There seems to be a bug though that sometimes it targets party members as well as enemies and other times it targets only enemies (the way it should). I've been playing with D&D Hardcore rules the whole time and it seems to be random as to whether allies will be hurt by it. Anyone else noticed this or know why its happening?

cal1s
11.20.06, 17:54
As far as i know Firebrand is supposed to work like a Fireball spell, also damaging party members. I might be wrong though. What does the description tell you?

arathalion
12.23.06, 10:11
its the same with the missile storm spells, they are great spells, but they are now attacking party members, but something tells me they sholdnt.... also, it sends the majority of missile into one target, when it should be more random.

Nenya
12.23.06, 14:59
Aren't those area effect spells? If you play hardcore, they can damage your companions as well.

ball lightning
12.23.06, 16:25
On the harder levels if your party members are nearby then they can be effected.

arathalion
12.23.06, 19:47
ies, but i think that in pnp those spells do not, though i would have to check this, and that is what dnd hardcore is about, being the setting closest to pnp