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Gary Gygax has passed away. [Archive] - Thieves-Guild.Net - Your Portal to everything Neverwinter!

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Fletchman1313
03.04.08, 17:24
Let us all take a moment of silence to honor the passing of Gary Gygax.

Gary Gygax is the man responsible for inventing Dungeons and Dragons back in the 1970's or so. The game has since evolved into what it is now. He could very well be considered solely responsible for the way RPG's are played today, both p/p and on computers. Other games such as Gamma World, Space Opera, Top Secret, and others after it pretty much had its roots in AD&D. And computer games such as Wizardry, Bard's Tale, and Might and Magic can trace their roots to AD&D. Even the terminology was the same (Armor Class, Hit Points, etc) as well as the concept of leveling up with experience points and picking a profession and race in the beginning.

It can be argued that Neverwinter Nights 2 would not have been the same without that foundation he created. Even if version 3.5 of the ruleset is considered sacrilege, the 3.5 ruleset itself probably would have evolved differently. Although it could also be argued that an infinite number of monkeys with typewriters could have done the same thing.

cal1s
03.04.08, 18:12
oh
just posted news about it ... :(

Epirote
03.06.08, 15:38
My thoughts go out to his family and his friends: he will always be remembered, as they say, where I live. :(

RIP :(

Man, I remember when I was young and cocky, and asked in a BG I forum:

"Who the hell is Gary Gygax?"

Man, I should have better googled for it, though I am not sure, google even existed back then.

A great loss for sure, but as they also say, where I live:

"Life goes on ..."

Garretus
04.17.08, 13:54
My thoughts go out to his family and his friends: he will always be remembered, as they say, where I live. :(

RIP :(

Man, I remember when I was young and cocky, and asked in a BG I forum:

"Who the hell is Gary Gygax?"

Man, I should have better googled for it, though I am not sure, google even existed back then.

A great loss for sure, but as they also say, where I live:

"Life goes on ..."

Amen

Remember the dead, but fight for the living

Epirote
04.18.08, 07:31
"The King is gone, but he's not forgotten ..."
Neil Young: My my, hey hey

Fletchman1313
04.18.08, 12:32
"Gary Gygax failed his final save..." --- Unknown

Epirote
04.18.08, 13:34
Must have rolled a 1 then, though I'm not even sure this rule applies any more. :rolleyes::eek::confused:

kgambit
04.18.08, 13:43
Must have rolled a 1 then, though I'm not even sure this rule applies any more. :rolleyes::eek::confused:

Afaik a 1 is still a critical failure on ANY die roll. Heck we even had what I think was a home rule where if you rolled a to hit score of 1, you fumbled your weapon. Then again our DM was a total *@$&!#$

Fletchman1313
04.18.08, 19:25
Hey, I had that rule in my campaign. If a natural 1 was rolled, a d12 with a DEX modifier was rolled to determine what happened next.

1 -> Weapon falls on your foot for 1d6 points of damage
2-4 -> Weapon flies 1-10 feet away in a random direction (roll another d8)
5-9 -> Weapon dropped. One round to recover weapon, may attack round after.
10-12 -> No other adverse effect

Or SOMETHING like that.

kgambit
04.18.08, 19:29
Hey, I had that rule in my campaign. If a natural 1 was rolled, a d12 with a DEX modifier was rolled to determine what happened next.

1 -> Weapon falls on your foot for 1d6 points of damage
2-4 -> Weapon flies 1-10 feet away in a random direction (roll another d8)
5-9 -> Weapon dropped. One round to recover weapon, may attack round after.
10-12 -> No other adverse effect

Or SOMETHING like that.

I can't remember for sure but I believe in our game, a 1 was ALWAYS a fumble and you lost your attack(s) for that round.

Fletchman1313
04.18.08, 20:41
Well, I wasn't a total *@$&!#$...

well, at least not a TOTAL one...