Depth of Night
11.16.06, 23:46
I can't handle working alone, it stiffles me, I am looking for people to help me make a module/campaign and hoepfully in the long term a PW out of something I only started the other day, that is based on a PW from NWN1.
While I am not the creator of 'The Mysteries of Valaspear', I have the authors permission to start moving her work to NWN2.
Anybody who wants to join me must respect that it is her work, and she will have the final say over what goes and what doesn't in the project.
Due to some major @#$% with EB Games Australia, I did not recieve my Toolset Pre-Release Code, and even though I had paid in full for the special limited collectors edition, it was only 6PM last night that I recieved the product.
In the past 16 hours I have been looking for people to work with on transporting this mod from NWN1 to NWN2, while improving it as I have worked.
My talents lie in scripting, and possibly in custom content, design, and story line.
I am willing to show what I have done in under 24 hours with the toolset, to give you an idea of the direction I intend on going with the mod/camp/PW.
What I need most is someone who can do good deign elements with the toolset, ie. make areas, furnish them, etc...
I am the only one from the MoV NWN1 team who actually has NWN2, and while I have spent years in the past working alone, it is not what I want or enjoy.
Here is a link to what I figured out how to do in the short time I have had the toolset, there are known typos, and a few conversations missing - hope someone has time to help me.
Sample of the 1st Area (http://rapidshare.com/files/3664091/Sample_of_the_1st_Area.ra r.html) - File Weight = 147KB
While I am not the creator of 'The Mysteries of Valaspear', I have the authors permission to start moving her work to NWN2.
Anybody who wants to join me must respect that it is her work, and she will have the final say over what goes and what doesn't in the project.
Due to some major @#$% with EB Games Australia, I did not recieve my Toolset Pre-Release Code, and even though I had paid in full for the special limited collectors edition, it was only 6PM last night that I recieved the product.
In the past 16 hours I have been looking for people to work with on transporting this mod from NWN1 to NWN2, while improving it as I have worked.
My talents lie in scripting, and possibly in custom content, design, and story line.
I am willing to show what I have done in under 24 hours with the toolset, to give you an idea of the direction I intend on going with the mod/camp/PW.
What I need most is someone who can do good deign elements with the toolset, ie. make areas, furnish them, etc...
I am the only one from the MoV NWN1 team who actually has NWN2, and while I have spent years in the past working alone, it is not what I want or enjoy.
Here is a link to what I figured out how to do in the short time I have had the toolset, there are known typos, and a few conversations missing - hope someone has time to help me.
Sample of the 1st Area (http://rapidshare.com/files/3664091/Sample_of_the_1st_Area.ra r.html) - File Weight = 147KB